Hi! This is the second part of the tutorial series where we will be creating a stylized character sculpt from start to finish. If you missed the first part, Blocking Out, you can find it here: Part 2: Body Sculpt - In this part of the series we join our objects from the blockout and sculpt the body. Since we spent so much time on the blockout, there isn't too much work to get the body sculpt down. Ahead in the coming weeks we'll cover: -Setting up references & Blocking out the character - -Merging the Blockout & Sculpting - -Sculpting the head - -Head Retopology - -Body Retopology - -Rigging - -Hair - -Clothes and Accessories - -Materials - -Lights & animating a turnaround twitter!: instagram!: #blender 3.3 addons used: loop tools Specs: i5-12600K GHz Nvidia RTX 3070 32gb ram Windows 10 Davinci Resolve Sony Vegas 13 Blue Yeti Wacom Cintiq 16 Photoshop CC Lazy Nezumi OBS Studio Music by © Henry Keate t/a TheRelaxedMovement. All Rights Reserved @TheRelaxedMovement 00:00 - Intro 00:27 - Joining the Blockout 02:05 - Remeshing 04:56 - Sculpting tools 07:04 - Smoothing the connection points 08:22 - Sculpting the Back 09:22 - The Butt 10:46 - The Neck 12:07 - Stomache 13:15 - Arms 15:58 - Knees 18:00 - Boobs 19:56 - The Hands 25:07 - Remember to save! Alright, bye. #3Dmodeling, #Blender, #modeling, #sculpting, #blender, #blender3d, #blockout, #tutorial,
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