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DLG Asset Creation Part 2 - UV Unwraping & Mesh Optimization

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This is the second video of a 3 part Asset Creation series! This 3 Part Asset Creation series will show every step we take when we created an asset! Part 1 - 3D Modelling Part 2 - Mesh Optimization and UV Unwraping Part 3 - Ambient Occlusion bake and Texturing Comment, Share, Rate and subscribe for more! - The game will be FREE. Facebook Page: ---------------------------------------- About Drunken Lizard Games: A one man team creating

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