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Texturing lessons from House of the Dragon - FMX 2024

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See how the dragons were created for HBO’s acclaimed Game of Thrones prequel, House of the Dragon. Claudia Marvisi, Head of Texturing at Pixomondo, shares the creative process and technical wizardry behind the mythical creatures, including the pivotal role played by Mari in crafting intricate textures that give the dragons their distinctive look. From concept to final execution, this talk provides an insider's perspective on the challenges of breathing life into these iconic creatures. Watch the presentation from FMX 2024 to learn tricks and techniques to help you enhance your own texturing skills. #creaturetexturing #organictexturing #houseofthedragons #behindthescenes #maritexturing Chapters 00:00 Intro 00:42 Overview 01:31 Pixomondo Demo Reel 06:25 Context and setting 08:15 From concept to reality 11:39 References 15:38 Prep and RnD - Vhagar 21:39 The texturing journey 23:10 Procedural base 24:42 Surfacing 26:23 Surfacing - Mari tips and

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