In this game you control Quint, who must hunt the white shark in the 5 levels that this adventure is featuring on Amity Island. At first Quint appears over the sea and will have to put boards and walk on them to avoid being intercepted by the shark. For each move that Quint makes over the water, he will lose one of the initial 5 lives. We can find lives and boards to recharge throughout the levels. The shark cannot pass through the boards so they will not only serve to save the protagonist but also to lock up the shark and thus be able to set the trap and wait for our enemy to fall. Each trap will only last a few seconds and will disappear, allowing us to put another one. * Quint can only lay boards vertically (up or down). * The trap can be placed anywhere but keep in mind that it always appears below the protagonist and will subtract a life when placed * If the trap is placed on a board, it will sink the same leaving a space of water * The eddies of the last level h
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