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KineFX Retargeting | Mihnea Stoica | Games Workshop

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LESSONS & PROJECT FILES: In this workshop we will go through the retargeting workflow in KineFX, with the aim of creating a simple, loopable, game-ready walk cycle. We will touch on importing our character and animation clip into Houdini, retarget the clip onto our custom character, create the animation loop, perform any additional minor clean ups that we might need and finish with exporting everything via .fbx and importing the result into Unreal engine. Houdini does not have to be difficult to learn and to illustrate this, Mihnea plans to use mostly interactive tools and promises to spend most of the time looking at pretty pictures and not numbers.

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