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Create a complex glass sculpture starting with a donut (Blender Tutorial)

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In this video we are going to create a create a complex glass sculpture starting with a donut. We will explore simple deform modifier, gradient texture color ramp as a world node to light our scene and use a pre-made glass dispersion material. Cycles glass dispersion by CG Vertex 0:00 - Intro 0:37 - Making that donut looks awesome 1:15 - Create a light using gradient texture and color ramp 2:09 - Download and leverage CG Vertex Glass dispersion material 2:56 - Create a displacement noise 3:53 - Your turn 4:02 - Iterating (speed up) 6:09 - Final renders 6:21 - Outro

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