Myvideo

Guest

Login

Mathew OHalloran speeds up his prop pipeline with real-time GPU rendering

Uploaded By: Myvideo
135 views
0
0 votes
0

Mathew O’Halloran is a Senior Level Artist based in Toronto, Canada. He currently works at Ubisoft Toronto and was a host on the NVIDIA Metropia 2042 Vehicles of the Future challenge category. In this walkthrough Mathew speeds up his props pipeline with real-time GPU rendering using an NVIDIA GeForce RTX 2080Ti and OTOY Octane Renderer.

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later