Here is a video timelapse of me developing a Match-X engine in Clickteam Fusion 2.5. The challenge was to develop a ’self-aware’ and ’self-running’ game engine. Developing the core game engine to the point where it basically looks after itself, means I can then crack on developing additional features and polish without having to worry about anything breaking with the core engine. Total record time was 5hr 30mins, timelapsed down to 20 minutes. If you are a Pro Member of the ClickFusion Academy, you will f
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