The main idea of the map is creation of an imitation of a system from games of quest genre. By this I mean situations where a players needs to pick up a certain item to advance further. In our case, it was possible to create only an illusion, but even so, the players still need to use observation to pass the map. Even if a playable race map didn't work so good as a quest or singleplayer level map should pretty well Map file : Cube 2 Sauerbraten News | Новости о Cube Engin
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