When Knots told me his first 2.2 level was done, I was very excited to check it out, and it definitely delivers. It continues where he left off in 2.1, mixing in lots of art and effects on top of his really polished style, which work together to make for a cohesive theme. In this case it's a futuristic, robotic theme. This is seen in the details in the fantastic structures and block designs on top of neat custom backgrounds. I also like how the color scheme is mostly grayscale but with the inclusion of a selection of red, green, and blue depending on the part, which is another fitting choice for the theme. The inclusion of 2.2 features such as camera controls and directional changes suit the theme and song, while emphasizing detail or scale and making the gameplay a bit more interesting. They particularly help to make the first coin much more interesting, which you can read about below. The coins do increase the difficulty of the level, but without them it should probably be about 7 Stars once rated. It certainly deserves at least an Epic rating, and I'm excited to see what Knots creates next in this update. *COIN RATING* Gold. 3/4. There are two coins to be found in the level, both of which are difficult to figure out at first. They also have thought and effort put into them, which I've come to expect from Knots at this point, but it's still great to see it over and over again. Neither of them do anything original conceptually, though, despite the good execution, which is why they do not reach up to Viprin Certified. - 1st Coin: Gold. This is the best coin in the level, which starts at around 1:25. Here, if you fly a bit too high, you can see a unique red symbol next to a spider orb. Touching it makes it clear that it's a collectable, and you can dodge the upcoming structure using the orb. This makes the part glitch just a second later, which looks convincing thanks to some art and shaders. Then, you get brought into a special, static area where you have to survive going back and forth in between the moving blocks 10 times before receiving the coin. Note that where you spawn, whether gravity is normal or flipped, and which path is open on the opposite side is randomized. This can be quite tricky to beat depending on your randomization. Once done, you get back to the normal route. Such coin-exclusive areas have already been done in several 2.2 levels, but the execution of the transitions and the area itself is excellent here, making a Gold rating appropriate. - 2nd Coin: Silver. This coin actually took me longer to figure out than the former, but it's a lot more simple and not difficult once you know. At 2:10, during the small animation before the next part, you can see a small cube moving towards spikes at the bottom. Clicking makes this cube jump, and if timed correctly to get past the spikes, the coin is revealed right afterwards. When playing, I only really paid attention to the middle of the screen. Putting the coin's hints at the bottom was a smart move from Knots, making it noticeable if you look closely but easy to miss if not. This is lacking some extra difficulty for a higher rating, as the timings are quite easy, but I still really like how it's incorporated into the level's visuals. *★ Become a Member of my channel for special perks:* *VIDEO INFORMATION* Game (version): Geometry Dash (2.2) Level: “getHappier“ by Knots ID: 108627188 Music: “Song for the Masses“ by ThePal *LINKS* Discord: Twitter: Twitch: Thumbnail by Erdyuri:
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