As promised, I have created this guide for . Although many say she is meant to be played as a neutral-controlling character, I have found a LOT of tech when it comes to her okizeme (post-knockdown setups). I hope you will enjoy. Happy training! ٩( ๑╹ ꇴ╹)۶ TIMESTAMPS 0:00 intro 0:21 guide overview 0:47 midscreen fireball meaties 1:11 raw overhead combo starter 1:28 DP-safe fireball oki 1:31 DP punish combo 1:34 puddle fireball oki 1:49 fwd throw oki 1:54 TC oki 2:13 back throw corner oki 2:33 frame trap trade combo 2:56 stance frame trap 3:00 mix up 3:05 cmd grab oki 3:23 Toxic Wreath oki 3:36 confirmable midscreen safejump 4:01 detonated Serpent Lash puddle oki 4:18 throw loop 4:28 frame kill meaty setup 4:40 outro COMBO NOTATION 101 st. = standing cr. = crouching LP = light punch MP = medium punch HP = heavy punch LK = light kick MK = medium kick HK = heavy kick x = cancel qcf = quarter circle forward qcb = quarter circle backward hcf = half circle forward hcb = half circle backward Example: “, x means that, with Rashid, you link standing medium kick into standing medium punch, then cancel into medium eagle spike. Tags: sf6, street fighter, street fighter 6, sfvi, sf vi, street fighter vi, ., Aki, AKI, ., FANG, guide, tutorial, tech, demo, combos, combo, meaty setup, setups, meaty setups, meaty setup, frame data, oki, okizeme, safejump, safejumps, intermediate, advanced, BnB, BnBs
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