(Unity3d-based WIP game) - a mix of few more pelvises and torsos; - no death&healing animation for mechas in this build; - some glitches included -) A small non-commercial project(at least in near future for sure) our little team developing on unity3d engine. Suggested game mechanics: - PVP/PVE gameplay style; - battles between few mecha fractions(futuristic/dieselpunk/possibly steampunk style); - capture the flag/defend the base gameplay style(as of yet); - changeable torsos/pelvises/armor(3 lvls - from weak to strong); Dvoryninovich@ /either here.
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