I had a minor issue with AFK triggering while recording long videos using NeoWowUtils - it leads to flickers in the video for a moment, when the character state changes. Since the my brain rot is already in full swing, I decided to fix this issue by disabling the AFK logic in the World of Warcraft - Wrath of the Lich King client myself. This is a documentation for anybody interested in Reverse Engineering what my thought process was and how I finally pulled it off. Keep in mind this only disables the client sending IDLE_MESSAGE to the server, but if the server itself has also AFK detection, it won't save you at all... nothing besides moving your character will (inb4 hacking the client to move on it's own lol). Hope it's interesting and helpful for anyone wanting to get into reverse engineering / game hacking. Next goal would be to disable WMO portal culling, in order to paint a more coherent picture in my out of bounds videos... let's see if I am able to pull that one off too :P Doing this to your own client when connecting to servers is at your own risk - you are liable for your own actions ;) --- I have created a repository on my GitHub which provides an .ips patch if you want to adjust your own client:
Hide player controls
Hide resume playing