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C++ OpenGL Tutorial - 32 - 3D Textures/Cubemaps/Skybox

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In this video, we look into 3D textures, or cubemaps. We go through the entire process of generating one, inserting images, and rendering it. We also add some cool functionality that connects to the variable logging from last video. • Skybox Image Source: • Skybox Image Folder (Split up): • Skybox Vertices: • Desmos Sinusoid Graph: • Website: • Twitter: • Discord: • This Github Repo: • This Playlist: Listened to the album, One, by C418 ().

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