In this video I'll show you how to create any type of massive open world. It is an update from my previous video. I'm using the new World Machine Professional and this time I'll not use the Tiled build option, instead I'll just use the standard heightmap export. Keep in mind that you always can adjust and sculpt onto your exported heightmap! GET ONE MONTH FREE SKILLSHARE SUBSCRIPTION: GET MY COURSES ON THE FOLLING PLATFORMS: Udemy: FlippedNormals: Wingfox: FOLLOW ME ON MY SOCIAL MEDIA: Artstation: Discord:
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