Full pipeline of 3D modeling low-poly weapon for games. Not tutorial, just timelapse (speed modeling) in Blender 3.2. Texturing in Substance Painter. Final result have 1009 Verticles and 1116 Polygons Used Art by Pu Gui If you like this video, support me through YouTube sponsorship, or at 00:00:00 Low-Poly Modeling 00:19:20 High-Poly Sculpting 00:49:22 Refine Low-Poly 00:53:21 Setup Smooth and Sharp 00:56:21 UV Unwrap 00:59:53 Texturing Blade 01:04:42 Texturing Guard and Grip 01:11:34 Texturing Gems 01:14:10 Making some damages 01:17:17 Export to Blender and Unreal Engine ArtStation • Instagram •
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