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Model Packer - How to use

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With the Model Packer, you can prepare your 3D models for uploading to 3D stocks or Asset Libraries. Just a couple of clicks and you will create an archive with your model or scene. Model Packer will help you: - Fix broken 3D model geometry - Add 3Ds Max scene in the most minimal version - Add only those textures and assets to the archive that are necessary - Add export files (3ds, fbx, obj, mtl) - Add preview - Rename textures - Rename objects - Rename materials - Create the correct structure of folders and names in the archive - Remove unnecessary helpers - Remove unnecessary trash - Add manifest files (ini, json, xml) - Convert 3D model to Corona Renderer on the fly and add as a separate scene - Avoid frequent mistakes when packing Model Packer supports different packaging standards for different 3D stocks. Thanks to the manifest files (json, xml, txt, ini), this script is the standard for

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