Using Unreal Engine as a pre visualisation / visualiser for media servers like Resolume Arena. Using Spout or NDI to receive a video source from a media server Rendering to a mapped 3d mesh to simulate stage (using custom UV mapped geometry or with the Slice importer plugin) ☕ Resolume Slice importer for Unreal: Setting up NDI receiver in Unreal: UV mapping in Blender: 00:00 - Intro - Resolume 00:25 - New Unreal Project 01:15 - Spout Unreal Plugin 02:25 - Setting up Spout in Unreal 04:55 - UV mapped Slices - 06:14 - Unreal update in background 07:03 - Slice Importer Plugin - 08:53 - NDI Unreal Receiver - 10:05 - End
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