Available December 6th: MegaCorp has players taking the helm of a powerful corporate empire to develop a vast trade network across the galaxy, construct massive cities that encompass entire planets, and outdo the competition at every turn. Alongside a host of free updates coming to Stellaris, the new MegaCorp expansion will include: Corporate Culture: Chief Executive Officers of a MegaCorp can conduct business on a galaxy-wide scale with a host of new civics. By building Branch Offices on planets within empires they have trade agreements with, the MegaCorp can add a portion of the planet’s Trade Value to their own network. Using the new Corporate Authority government type, construct an economic powerhouse and dominate galactic trade - for a brighter future. City World: With Ecumenopolis, players can increase the population density of core worlds to truly epic proportions, eventually creating a planet-spanning megacity. Caravaneer Fleets: Keep an eye out for the Caravaneers, nomadic interstellar wheelers-and-dealers who stay aloof from galactic politics, and always have a bargain up their sleeve. Expect surprises when these master traders wander through your space or when you visit their home systems. More Megastructures: Budget has been approved for your own glorious Matter Decompressor, Mega-Art Installation or Strategic Coordination Center to acquire new scaling capabilities for your megalopolis. Galactic Slave Market: Buy and sell labor on an industrial scale, set them free or keep them as livestock. The choice is yours! VIP Status Comes with its Perks: Keep your economy competitive in a cutthroat galaxy with additional Ascension perks. Paradox on YouTube: --------------------------------- ParadoxInteractive - Trailers, Feature Breakdowns, Dev Diaries, and more. ParadoxExtra - Gameplay of our video games, convention coverage, and other fun things from Paradox! Paradox Grand Strategy - Gameplay of our Grand Strategy Games. CK2, EU4, HOI4, Stellaris, and Imperator.
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