In this video, I’ll show you how to design a weird organic biopunk objects with AI tools, Blender and Unreal Engine. And how to create audio-reactive animations with morph targets. I've made a kinda timelapse-tutorial to not waste your time. TIMESTAMPS: 00:00 Intro & Demo 00:23 Stable Diffusion image generation 01:33 Modeling in Blender 02:55 Additional textures Materialize 04:07 UE Material setup 05:22 UE Blueprint 06:50 Testing and tweaking 07:12 Step Sequencer 07:59 Outro stuff STABLE DIFFUSION Automatic1111: ControlNet: OTHER SOFTWARE Materialize: Krita: Follow me on: IG: TW: TG: Background music:
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