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Grab System Rework

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currently redoing the entire code behind the grab system, which is why you can see all the debugging prims (a meat chunk was used to show the physics side of it) but since there was bugs and other problems with the old system plus it was not setup for a sarco, so it's being completely redone from the ground up, the new grabbing system is physics based, so if you wanted to, you could drop a chunk of meat down a pit for fun and the new grab system will use the weight of a player to determine if you can or cannot pick them up, with all of that, there is a chance the system will feature a body dragging mechanic too, but its not confirmed at this time

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