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MMBN5DS: NapalmMan Charge + Critical

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BN5DS mechanics test. Turns out Party Navis can start in Critical Emotion (have 25% HP). Also, for the Support abilities to activate, HP needs to drop. But that drop can be anything, even from HP Bug. So with this, Full Synchro and a defense can be achieved without doing anything. Tried to combo it with NapalmMan’s charge fire ability.

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