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Intro. Knife Game Ready Full Creation Process

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My social network: My market palce on the Artstation site: Knife Game Ready Full Creation Process: ---------------------------------------------------------------------------------------------------- We’re covering blockout, high and low poly creation , UV unwrapping, baking maps, industry-standard texturing techniques, and presenting your work using Marmoset Toolbag. This course will teach you everything you need to know about creating props for the games industry! info about this Product : step by step Time: 1 h 40 min Modeling: 3ds Max Unwrapping: 3ds Max Baking: Substance Painter Texturing: Substance Painter Presentation: Marmoset Toolbag

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