This new version implements various improvements to the terrain system, SSR, FOG and the volumetric rendering. The new terrain module includes a new LODs system, improved puddles and a brand new parallax shader to highly improve terrain surfaces. The SSR overhaul bring a much stable effect thanks to the new temporal accumulation and blur support. Volumetric effects are also improved with a big performance boost and smoother results without banding. You can check the full change-log on ModDB. Please remember to like the video and subscribe. If you like my work and want to support the development please check Enjoy!
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