This is the quick environment art exercise that I've done after replaying the Witcher game and defeating Striga. Right before you enter Striga's Crypt here was this super cool Swamp Cemetery location and its visuals somehow stuck with me so much, that I decided to recreate it in Unreal Engine 5. Full project can be is uploaded here: All of the assets for the building I modeled myself while for plants and a few other pieces the Quixel assets and the MW Meadow Wetlands Landscape pack came quite handy. Everything was assembled in Unreal Engine 5 in the scene with dynamic lighting. I really wanted to include a small lighting exercise as well since it's was one of the Witcher's peculiarities that stunned me when I first played this game many years ago. The music is courtesy of Epidemic Sound ______________ Some of my Elden Ring-Inspired Projects: ‘Godskin Temple’ project: ‘Chanting Wi
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