Myvideo

Guest

Login

Adding Animations | Blend Trees, Layers, & Animation Rigging - 3rd Person Shooter - Unity Tutorial

Uploaded By: Myvideo
1 view
0
0 votes
0

Learn how to add animations to your characters via Mixamo (free characters and animations) and the Animator component. We will learn how to add pre-existing animations and also add dynamic and procedural animations using Unity's Animation Rigging Package. First, we'll choose a model and animation in Mixamo, import it into Unity and set up a Humanoid rig. From there we will add a Strafe animation from Unity's Standard Assets on Github and use a Blend Tree to easily and smoothly blend between the different strafing directions. For our animation scripting, we will be doing a cross fade to our jumping animation as a sort of trigger. Then, we will download and use the Animation Rigging package to dynamically grip the gun with the character's hands and a Two Bone constraint. We will also have the player body aim up and down with a Multi Aim Constraint to aim at a target direction. Once we set up dynamic animations, we will add a recoil animation which our set up Animation Rigging will help with. The animation is added in a separate layer to have different running and recoil animations playing at the same time. ►🔫 3rd Person Shooter Controller with Cinemachine & Input System - Unity Tutorial 🔫 ►💻 Project Files Available on Patreon 💻 ►🔗 Relevant Video Links 🔗 @1.1/manual/ Disclosure: This post may contain affiliate links, which means we may receive a commission if you click a link and purchase something that we have recommended. While clicking these links won't cost you any money, they will help me fund my development projects while recommending great assets! 😎 Cool Unity Assets 😎 ᐅPeek - Editor Toolkit: ᐅEditor Console Pro: ᐅRainbow Folders 2: 🤝 Support Me 🤝 Patreon: Donate: ►⏱️ Timestamps ⏱️ 0:00 Intro 1:07 Previous Video 1:25 Mixamo Download Model 4:29 Set up Humanoid Model 11:26 Animator Component 13:01 Download Strafe Animation 13:47 Set up Blend Tree 23:30 Smooth Damp Input System Values 26:48 Animator Cross Fade 30:43 Animation Rigging Overview 35:49 Two Bone Constraint - Right Hand 43:38 Two Bone Constraint - Left Hand 46:46 Multi-Aim Constraint to Aim Body & Head 51:36 Change Aim Target in Script 53:06 Reparent Gun under Mixamo Spine 54:51 Small Player Shoot Glitch Fix 55:19 Recoil Animation 57:48 Layers 1:07:25 Add Limit to Multi-Aim Constraint 1:08:00 Outro 💖💖THANK YOU TO ALL MY PATRONS FOR MAKING THIS VIDEO POSSIBLE💖💖 ❯❯❯ My Links ❮❮❮ 💗 Patreon 💗 💬 Discord Server 💬 🐦 Twitter 🐦 📚 Facebook 📚 🎵 Music 🎵 Ambient Gold 👍 Like and Subscribe! 👍 🖥️ Computer Setup 🖥️ *As an Amazon Associate I earn from qualifying purchases. #madewithunity #gamedev #unity

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later