How are you, engineers? It's Dragon Boat Festival here in China, we are writing to you with some dumplings in our dishes! The combat system is still in production, and the problems we meet are cleared one by one like the dumplings in the dishes - nothing goofing, all time work work. Recently we are aiming on bringing “changes“ to the features. The combat system code has been refactored once, while the framework of the gameplay and the workflow of the system optimization has outlined and discussed. Overall, the system progressing is around 60%. On the other hand, we are close to the completion of gameplay loop. There are still some difficulties in our mechanics, but we will definitely break through it, just like what we've done in the past. The progressing of the content and resources, overall, has came to 50%. So there are still plenty resources need to be created, maybe you engineers need to wait a li-ttle longer. (But no later than 2023!)
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