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Blender Materials & Rendering Introduction

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Blender materials and rendering tutorial, introducing material allocation, shaders and nodes, rendering still images, setting the background, and rendering animations. This video follows on from my episode “Blender Modeling Introduction”: The Blender Principled BSDF shader web page is here: Blender can be freely downloaded from: You can also obtain the free GIMP photo editor from: And the free DaVinci Resolve video editor from: Note that I have several DaVinci Resolve videos, most recently including this review of DaVinci Resolve 18: In this video, I used the following Blender keyboard shortcuts: Render -- F12 Maximize area -- Ctrl-spacebar Toggle wireframe display -- Shift-z Duplicate object -- Shift-d After duplicating an object, press x, y or z to constrain movement to that axis. View select -- press the key below Esc (which is the tilde on a US keyboard). Insert keyframe in the timeline -- press i To scroll a menu bar, press the mouse wheel (middle mouse button) and drag. For additional ExplainingComputers videos and other content, you can become a channel member here: More videos on computing and related topics can be found at: @explainingcomputers You may also like my ExplainingTheFuture channel at: @explainingthefuture Chapters: 00:00 Introduction 00:45 The Basics 09:27 Multiple Objects 12:49 Booleans & Dice 17:02 Saving & Backgrounds 20:30 Materials & Nodes 30:12 Animation 34:00 Wrap #Blender #Materials #Rendering #explainingcomputers

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