I've been working on a way to approach robot design without the sculpting portion. This video was just a test run in making a quick robot in an hour using Blender 2.8 HardOps /boxcutter / Decalmachine. I wasn't entirely pleased with the result so no narration was needed but with practice I hope to make an accessible tutorial about the topic. Hard Ops received a small update. (2.8) HOps 0098_1 Californium_32
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