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Breakdown: Sprite | iOS Gyroscope data control In Notch, Particle shading

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00:00 R&D demo 00:14 Hello 00:28 Scene high-level overview 02:45 Cloner setup for Particle emission, Voxel Cone GI 05:28 Short Particle system field affector 08:06 Long Particle system Kill box affector parenting to Camera 11:57 Particle Shading 16:24 iPAD Gyroscope controls via OSC messages in Notch 22:42 Final thoughts This R&D is made with Notch VFX, This is a real-time Video FX processing design DFX/work file download - app:

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