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Texturing with Illustrator files in Substance Painter

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In this video I'm talking about the amazing news that vector graphic files (both .svg and .ai) can be imported like regular images inside Substance 3D Painter. With a couple of tricks you can quickly texture any 3D model and it's specially useful when working with product labels. It's really useful for everyone in game design and product design as well. In this exercise we are using a 3D model from Substance 3D Assets. At the end I'm showing you how to send your textured models to After Effects. 00:00 Intro 00:39 About the 3D assets 01:13 Product labels in Adobe Illustrator 04:01 Importing Illustrator files in Painter 12:59 Substance 3D Assets integration in Painter - How to download materials 15:15 Creating color variations on Painter 18:39 How to send textured models from Painter to After Effects 20:04 Resource Updater - How to update Illustrator files in Painter 20:55 Final renders I created with Cinema 4D You can find me here:

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