Simulation upscaling R&D within EmberGen. This is a feature that’ll come out with our beta build. The added “detail“ isn’t in post and it actually affects the volume itself, so you can export this higher resolution as a VDB file. In the green magic fire simulation, the shapes are an exact match. So you can art direct shapes in low resolution, in real-time, then sim in high resolution. The fire example was create before this worked properly. Left simulation: 60 FPS real-time Right: 2-3 FPS - Future optimiz
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