You asked, and, again, we deliver! Michael takes you through recreating his fabulous Eye of Sauron with Trapcode Particular, Quantum from Universe, and Chromatic Displacement from VFX Suite. This tutorial uses flocking simulations in Particular to get interesting particle motion. Useful for motion graphics or maybe VFX! 00:00 - Intro 00:16 - Setting up the main emitter flocking motion 04:40 - Adding the second system for lines 06:36 - Adding effects to the particles 10:42 - Changing the colors Get all our tools here: Get the latest news and updates: Follow us for more awesome content: Twitter: Instagram: Facebook:
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