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Giant FAQ on The European Initiative to Stop Destroying Games!

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Here is a giant Video FAQ on all the biggest questions I've seen on the European Citizens' Initiative, part of the push behind the Stop Killing Games campaign. I tried to go over almost everything. This is long and kind of dry and is just meant for people who want more information on what it's about. For everyone else who can, go sign the initiative! 0:00 Intro 1:53 Concept 1 - Always ask “What's the alternative?“ 3:17 Concept 2 - This is mostly about future games 4:03 Concept 3 - It's impossible to save games with disruption 4:56 Concept 4 - The ECI if not final law 5:11 Will this be retroactive? 5:20 Isn't this too vague? 8:18 Doesn't this go too far? 10:21 Do all features need to work? 11:20 Do servers need to run forever? 11:37 What about games that don't require online access on shutdown? 11:51 Are developers involved? 12:26 What options will developers of online games have? 15:27 What do developers need to change for future games? 15:46 What about subscription games? 16:23 Won't this cause games to go subscription-only? 17:49 Isn't it unreasonable to own a service? 23:38 Won't gaming get worse due to government? 24:20 Why not stop buying online games instead? 25:29 Don't EULAs allow games being destroyed? 26:03 What about free games? 26:33 Doesn't this violate developer rights? 27:20 Will everyone get games for free when they shutdown? 27:44 What about people banned from games? 28:11 Won't this make cheating rampant in games? 28:53 What if players try to sabotage a game to get an end-of-life build? 29:44 What about console games? 30:36 What about mobile games? 30:54 How long would companies need to host end-of-life plans? 31:04 Won't companies stop making MMOs / live service games? 32:10 Wouldn't this be a security risk? 32:47 Is this for single player or multiplayer? 33:40 Would devs need to convert multiplayer games to single player? 34:27 Wouldn't better labeling fix the problem? 35:13 How will this be enforced? 35:31 Why not petition companies instead? 35:58 What version of a game would devs need to release? 36:25 Won't games get more expensive? 37:58 What if a company goes bankrupt? 38:27 What if companies create shell companies to go bankrupt? 38:52 What about games too huge to be hosted by customers? 39:56 Don't some games deserve to die? 40:19 How does “The Crew“ relate to this? 40:34 What are the chances of this passing? 41:07 Corrections 41:35 end Link to sign EU initiative: #/screen/home Guides on how to sign EU initiative:

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