Sonic Sundown is an advanced “whole game overhaul“ type hack of Sonic 2 SMS themed around travelling across different planets. Currently implemented features include: * New sprites and animations for Sonic (including an expanded frame count for existing animations and lots of completely new animations for style) * New Spin Dash and Air Roll * Shield and Save Point monitors * One (as of now) new level with fully custom art, as well as custom palette cycling and dynamic tiles * All badniks present are either custom or substantially modified * New audio SFX and music * No Game Overs or Time Overs, new HUD with the ring counter expanded to allow for 999 rings * Sonic CD-like extended camera * Lots of under the hood clean up * [IN PROGRESS] Custom hub level * [IN PROGRESS] Playable Tails Current credits: * LaterSingTogether/gnid0chka: the vast majority of the character sprites, some object art; * VAdaPEGA: originally created the Sonic Boom cover for my previous hack Sonic Eclipse, which has been repurposed here; * pixelcat: everything else. Yes, this is a successor to the 2018 hack Sonic Eclipse, years later. Hopefully I'll get further than a 1 zone demo this time.
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