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Ten Years of Tech Art for Marvel's Spider-Man | Xray Halperin | EPC 2024

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A look at the evolution of procedural content creation at Insomniac Games across multiple 'Marvel's Spider-Man' titles culminating in 'Marvel’s Spider-Man 2. Attendees will gain insight into how artists at Insomniac Games leverage procedural techniques to create compelling open worlds for epic Marvel adventures and how those techniques have evolved over the past decade. Xray Halperin is a technologist whose career spans feature film, advertising, location-based entertainment, video games and interactive media while lecturing at schools and conferences from Shanghai to Mumbai. Xray served as the Chair of Los Angeles ACM SIGGRAPH in 2007 and 2008. Xray organized a course on crowd animation for SIGGRAPH Asia in Yokohama Japan in 2009 and spoke at Texas A&M University in 2010 and 2024. Xray was the keynote speaker for the Xi'an Animation Conference in China. Xray is currently a Senior Technical Artist at Insomniac Games developing procedural tools and techniques for titles such as “Marvel’s Spider-Man“, “Marvel’s Spider-Man: Miles Morales“, “Ratchet & Clank: Rift Apart“, the upcoming “Marvel’s Spider-Man 2“ and the upcoming “Marvel’s Wolverine“. Xray is a friend to animals and an animal to friends. Xray is prone to sudden acceleration to dangerous speeds and contains a liquid core, which, if exposed due to rupture, should not be touched, inhaled, or looked at.

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