Hello! I hope this little tutorial that I threw together helps y'all! I made this very quickly as I was rigging, so here's a few things to add: 1. This can get UV-map heavy (texture atlas), if you create control textures for a lot of sections that sparkle, you're going to eat up a lot of space on your texture atlas. Thankfully, the sparkle effect can just be one big blob and you don't have to recreate that for each section. 2. Finding texture brushes really depends on what program you use. I'm certain you can google “sparkle brush“ for most programs if you're having difficulty. I use PS and most of my brushes come from: 3. This model is “Soleil“ for a Brittany! The rig and art are both done by myself. She does not currently have a Twitch. Let me know if you have further questions! Find me: SHOP: Patreon: Instagram : Twitter : Twitch : ivydolamore@ Tools & Hardware: i7 7770k / 16GB RAM / GTX 1060 6GB Tablet : Wacom Intuos Medium OBS Adobe Photoshop, Premiere Live2D VTube Studio Music: “Memories“ @
Hide player controls
Hide resume playing