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Atomontage Inc. - CC3D Day 009 Burly brain bunkers and new terrain

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In this 9th update of the Cortex Command 3D prototype project, we show new voxelization of higher resolution terrain and the integration of 3D assets from Turbosquid turned into Virtual Matter. I address challenges faced, such as voxelization issues and terrain adjustments, while demonstrating the creation of fortifications and barriers within the game.

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