Introducing Poke And Break Update Breakable assets have been implemented. Some of items scattered around now will be breakable and may contain usefull crafting parts when broken. Scanner picks up those items as an interactable object, but cannot identify the contents. Crates remade. Now pretty much any small crate may have items in it, however some of them might be locked in some way that player will have to figure out on how to open. Small medkit have been added. Now regular medkit will be more rare and contain 50HP. And it will take more time to heal self. Small medkit on the other hand will be more often to find and quick to use, but contains only 15 HP. Controller based locomotion redone. Now moving and using Scanner or Map at the same time should be conveniant and easy. Minor adjustments and bug fixes.
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