In this tutorial I'm going to show you how I built my Wibbly Wobbly Wheel animations. This is the first part to the tutorial. In this part we will be building the base model and animation. In the next part we'll be diving into modelling to make our Wibbly Wobbly Wheel more interesting. Also, in part 2, I'll be running through textures and lighting in Redshift and Octane. In this tutorial I'll be covering tools such as: Formula Object; Bend Deformer; Axis Center Tool; Set Point Value Tool; and Splines, Sweeps and Cloner Objects. Please like and subscribe, it will help the Youtube algorithm help others find my content. If you take the time to like and subscribe to your favourite content creator, I'm sure they would appreciate it as much as I do. And don't forget to tinkle the notification bell so you won't miss out on future content. 00:00 Intro 01:41 Project settings 01:55 Creating the spline 02:26 Formula Object: Creating the sine wave 06:21 Bend Deformer: Creating the Wheel 10:01 Axis Center Tool 11:38 Sweep Object: Creating the Wheel 15:09 Creating the Wheel Spokes 18:18 Aligning the Spokes with the Set Point Value Tool 22:52 Sweep Object: Creating the Track 25:02 Setting Keyframes for the animation 27:34 Setting Up the Camera 31:31 What we will be doing in the next tutorial 32:19 Message from my Avatar. System Specs: CPU: AMD Ryzen 9 3950X GPU: NVIDIA GeForce RTX 2080 Super Motherboard: MEG X570 UNIFY RAM: Corsair CMK32GX4M2B3200 16 DDR4 x4 64GB Tools I use: Cinema 4D, Octane, Redshift, X-Particles, After Effects, Illustrator, Photoshop, Character Animator #cinema4D #C4DTutorial #Tutorial
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