Rigging Reel of Tomas Poveda - 2017 Personal Portoflio Web: Linkedin: Software used: Maya 2016 Animations done by my friend and amazing artist John Ortiz () Pegasus (Modeling & Rigging) --------------------------------------------------------------- - Quadruped FK/IK Setup - Advanced Hind Leg Setup - Stretchy Legs - Advanced Ribbon Spine (with 3 controls you can create any quadruped pose) - Ribbon Neck - Joints based facial rig (plus wires) - No blendShapes - Squishy Head Car (Rigging) --------------------------------------------------------------- - Non-Linear Deformers based rig (No joints used to rig the car) - Advanced Tires Setup (Auto-Revolve, Auto-Collision, Dynamic Pivot, etc) - NCloth Dynamic Antenna Setup (with fully control over its simulation properties) - Stretchy Ribbon Tires (with sine control, volume control, etc) - Texture Based Facial Rig Bee (Rigging & Tools) Model by: Animum
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