A multitude of happenings over this span of time to blender and us forced changes. I wanted to do a “retroactive“ release log going over some changes from years back and seeing how Blender 4.2 handles things. For the most part, I am please with how time continues to handle the tool. It is my constant concern that the tool continues to live into the future with viability for its users. When it comes to learning HardOps / Boxcutter there are a couple of paths. Cylinoids represent a well rounded demonstration of HOPScutter in the context of Cylinoids. When it comes to learning via subdivision and topological solving there is a playlist for that. A playlist exists of all the videos related to Hopscutter on my main channel. Work the corner is an example of Hopscutter's progression with alignment based workflows. This playlist is poised towards user created content. Corridemo Series When it comes to learning from top to bottom the update log content is broken up. Boxcutter - HardOps - Boxcutter's helper has it's own playlist. HardOps was last discussed top to bottom in 986. Get familiar with boxcutter via these tips! Documentation Boxcutter - Accessing previous orders. Gumroad - Blendermarket - Installation Blender from 0 - 986 Installation - Support Channels - Gumroad - Blendermarket - Artstation
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