Myvideo

Guest

Login

Tutorial Biped Footstep, Layers, and Inverse Kinematics Part 2 -3DS MAX

Uploaded By: Myvideo
1 view
0
0 votes
0

In this tutorial I cover how to use the Biped footstep rollout, Layers rollout, as well as how to use Inverse Kinematics with Biped bones. I tried to show how you can use multiple aspects of the Biped system together to make animating with the biped easier and more efficient. I hope you guys learn something ________________________________________________________________ Stuff that I will cover in future videos: TCB rollout (the biped curve editor) motion capture and combining multiple files Some overall tips and tricks for animating Rigging Meshes to Biped Bones

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later