****Thanks for all the good words, love you!**** Technical run down and tutorial: The original non-modified Hip files: Switch to UHD for less compression Rendered through Mantra, Comped with Nuke, edited with Resolve. Featuring: global vel for particle sims, RBD upres sim, new RBD instance setup, Ultra Panavision 70 ratio PC Specs: Project info: Star destroyer size: 542*242*827 metres (scaled down) Main RBD piece count: 230,000 Main RBD upres piece count: 19,000 Peak instance piece count: 2.1 million Peak particle count: 40 million Frame range: 1 - 384 Camera focal length: from 125mm to 85mm (thanks the comment for asking) Final res render time: 22 days @1958*709 (2% overscan) Total project time: 45 days Total project disk usage: 935GB Reference: Film: Real life: 3D model by: Ansel Hsiao 3D model from: Music from: SFX from :
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