We're closing in on the end game now and we've conquered one of the big last hurdles - Parole. Build a parole room, set a schedule and let the Warden, Chief and Lawyer battle over a prisoners future. Get it right, get a little bonus; get it wrong and be slammed with a fiscal penalty for your lefty liberal softly-softly touchy-feely weak on crime, weak on the causes of crime attitude. We've also brought in Libraries and Places of Worship - Enjoy!
Hide player controls
Hide resume playing