Before each snapshot I like to do some playtesting in survival, just to check that things look OK. Several people have suggested I record such a session, so I figure why not? Here's a playtest session from the morning before releasing experimental snapshot 6. I also explain a bit about how the new terrain generation works, including the new stuff on the F3 overlay. So if you like the idea of watching a dev wander around in minecraft for an hour and rambling about terrain generation and design stuff, and trying not to die in the process, then this might be for you :) You can download the experimental snapshot here:
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