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thinkingParticles Subscription Drop 2 Smoke Sieve

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This is thinkingParticles 6.2 (Subscription Drop 2). In this video we discuss the additions we have made to the Smoke Sieve Operator node. - the smoke fluid FX hyvrid: fume effects in thinkingParticles 6.2 - scene: mesh object (sieve/ fine grid) , light, camera. - fume effects through the grid -- it’s working! - hard time if creating with grid-based solver: fine raster adjustment to simulate the fumes is tough work - costs loads of memory and rendering time! - with SD2, new smokeSolver is a water-based sys

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