We are proud to present the second episode of the WAKFU Developer Diary video series: WAKFU's Monsters. This week, Game Designer “Azael“ and Level Designer “Jimmy“ discuss the importance of the Player vs. Environment (PvE) gameplay element and demonstrate how the hundreds of monsters found in WAKFU can ultimately impact a player's experience. Launching globally February 29, 2012. For additional information, please visit: WAKFU official homepage:
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