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Gamebryo and Autodesk 3ds Max 2008 good quality

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For the Gamebryo plug-in for the Autodesk 3ds Max Digital Content Creation (DCC) tool, this tutorial covers initial setup of Max for use with Gamebryo, shelf button descriptions, the NiMultiShader, and some of the “buried buttons“. This tutorial was created by Ian Shadden from Emergent Game Technologies

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