This session by Epic's Sjoerd De Jong covers the latest improvements to Unreal Engine's Volumetric Fog and lighting features. Within a beautiful nature scene you will learn how to set up these effects, and how you can achieve spectacular results by authoring Volumetric Fog through the Material Editor. Learn more at [00:07] - Overview [02:53] - Recent Changes [05:54] - Volumetric Fog Configuration & Understanding [13:40] - Volume Materials & Particle Systems [17:16] -
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